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Paper 1: Testimonial
2. Introduction to event-driven programming
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Recognise that events can control the flow of a program
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Use user input in an event-driven programming environment
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Use variables in an event-driven programming environment
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Develop a partially complete application to include additional functionality
Unit 10 - Mobile App Development
In a world where there’s an app for every possible need, this unit aims to take you from designer to project manager to developer in order to create your own mobile app. Using App Lab from code.org, you will familiarise yourself with the coding environment and have an opportunity to build on the programming concepts you used in previous units before undertaking the project.
Assessment

7. End of unit assessment
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