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Paper 1: Testimonial
Topic 1 - Move, rotate, scale, colour
Topic 2 - Animation, names, parenting

2. Keyframe Animation
● Add, move, and delete keyframes to make basic animations
● Play, pause, and move through the animation using the timeline
● Create useful names for objects
● Join multiple objects together using parenting
Topic 3 - Complex models and colours
Topic 5 - Lights, camera, render
Assessment
Unit 18 - Animation
Computer-based 3D modelling and animation have revolutionized films, television, games, advertising, and architecture. In this unit, learners will explore how professionals create 3D animations using Blender, an industry-standard software. By completing this unit, learners will understand how this creative field produces the media we consume. Sessions cover the basics of modelling, texturing, and animating, with outputs including 3D models, short videos, and VR. The unit connects to computer science, computational thinking, and the world of work, and the tools and techniques can also be applied to 3D printing.
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